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Multi-dimensional UX process for AR and VR With Invision Boards

We are entering an awesome new world of exciting design. For years I've been working on new ways to think about prototyping and crafting experiences for augmented / virtual reality (AR / VR). I use Invision as one of the products in my toolset and here is how.

Start with the UX! You need to understand what you are building and how a customer is going to use the product/experience. This rule should always be at the forefront of your design approach. I've been actively teaching these concepts of multi-dimensional UX. So here are is one way you can use boards to help feel your next AR / VR project.

I use boards to help generate concept ideas and approaches. I typically create the following groups: Styles and Atmosphere, Feelings and Emotions, Shading & Lighting, Textures, Visual Effects, and Audio

Styles and Atmosphere
What type of environment could the experience exist in? I want to think about places, spaces, scale, and dimensions

Feelings and Emotions
In this area, I classify images that convey a particular feeling or emotion. I'm looking for universal emotional feelings.

Shading & Lighting
In the world, of AR / VR / MR lighting is so crucial to the experience. It's good to think about this early as it impacts all the textures. It also forces you to think about the variations in possible lighting combinations and situations

Textures
Shading (shaders) and textures go hand and hand. They are like bread and butter. You can think of them individually but the magic happens when they are combined. You can use a lot of your traditional 2D skills to create some amazing textures, or you can find examples online.
textures.com

Visual Effects
This helps me to think about the additional magic I can add to a scene or subset of an experience to enhance it

Audio
The sound is crucial and something Multi-Dimensional UX designers need to have a good understanding of. At this stage on the board, I may put images that help evoke a sound in a person's head. A picture of a singing bird, a tea kettle boiling, a roaring fire.

What are some ways you have used Invison to help with your UX process?

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    Caitlin Cambron

    Preston, this is so cool. I never thought of using boards for this, especially in the VR world. Very nice!

    My team currently uses several tools that integrate, but are not part of the same package. I'm planning to move us to InVision's suite of tools. Studio for content creation, DSM for organization, Inspect for collaboration with developers, and of course Prototype for iterative feedback from clients. I'm really looking forward to streamlining this process for my team!

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